Maxon has also announced that future versions of Cinema 4D will require the AVX CPU instruction set. Hardware requirements for Cinema 4D R22 and beyond Maxon is currently porting Cinema 4D’s viewport from OpenGL to Metal, and is also working on supporting Metal in Redshift, previously a CUDA-only renderer. However, Catalina also adds new features in Metal, Apple’s proprietary graphics API: currently pretty much the only viable route for anyone wanting to develop a high-performance graphics application for macOS.Īpple deprecated support for the principal open APIs, OpenGL and OpenCL, in 2018 – the newer Vulkan is only supported via a third-party library – while Nvidia dropped Mac support for CUDA last year. The Verge has a longer discussion of the issues here.įew alternatives for graphics software on the Mac Even last year’s Photoshop 21.0 has known compatibility issues. That includes Adobe tools like Fuse, and older versions of Photoshop and After Effects. The latest version of macOS, Catalina was released late last year, but has proven controversial with users, due both to early installation and stability issues, and because it ends support for 32-bit applications. Posted by Jim Thacker Future Mac versions of Cinema 4D will need Metal supportįuture versions of Cinema 4D will require Mac users to be running at least macOS High Sierra 10.13.6 – and ideally macOS 10.15 Catalina – thanks to the software’s new Metal viewport, Maxon has announced.
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